> For the complete documentation index, see [llms.txt](https://athlaeos.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://athlaeos.gitbook.io/wiki/player-info/indepth-skills/alchemy.md).

# Alchemy

Brewing any potion will grant it a quality value. This quality value is equal to your generic Alchemy quality stat PLUS your Alchemy quality stat for if the potion is beneficial or a poison.

Duration and amplifier ranges will always be from 0-300 quality.

<table><thead><tr><th>Potion</th><th>Base</th><th width="156">Extended</th><th>Empowered</th><th>Notes</th></tr></thead><tbody><tr><td>Jump Boost 🥾</td><td><code>I-II 2:00-6:00</code></td><td><code>I-II 6:00-18:00</code></td><td><code>II-IV 1:00-3:00</code></td><td></td></tr><tr><td>Speed Boost 🏃‍♂️</td><td><code>I-II 2:00-6:00</code></td><td><code>I-II 6:00-18:00</code></td><td><code>II-IV 1:00-3:00</code></td><td></td></tr><tr><td>Fire Resistance 🔥</td><td><code>2:00-6:00</code></td><td><code>6:00-18:00</code></td><td>N/A</td><td></td></tr><tr><td>Water Breathing 🤿</td><td><code>2:00-6:00</code></td><td><code>6:00-18:00</code></td><td>N/A</td><td></td></tr><tr><td>Night Vision 👁</td><td><code>2:00-6:00</code></td><td><code>6:00-18:00</code></td><td>N/A</td><td></td></tr><tr><td>Strength ⚔</td><td><code>I-II 1:30-4:00</code></td><td><code>I-II 4:00-12:00</code></td><td><code>II-IV 0:45-2:00</code></td><td></td></tr><tr><td>Haste ⛏</td><td><code>I-II 1:30-4:00</code></td><td><code>I-II 4:00-12:00</code></td><td><code>II-IV 0:45-2:00</code></td><td>Brewed with<br>- Nether Quartz<br>- Awkward Potion</td></tr><tr><td>Health Boost 💖</td><td><code>I-II 1:30-4:00</code></td><td><code>I-II 4:00-12:00</code></td><td><code>II-IV 0:45-2:00</code></td><td>Brewed with<br>- Sweet Berries<br>- Awkward Potion</td></tr><tr><td>Invisibility 🕶</td><td><code>1:30-4:00</code></td><td><code>4:00-12:00</code></td><td>N/A</td><td></td></tr><tr><td>Slowness ❄</td><td><code>I-II 1:00-3:00</code></td><td><code>I-II 3:00-8:00</code></td><td>N/A</td><td></td></tr><tr><td>Weakness 🚬</td><td><code>I-II 1:00-2:00</code></td><td><code>I-II 1:30-4:30</code></td><td>N/A</td><td></td></tr><tr><td>Slow Falling 🍂</td><td><code>1:00-2:00</code></td><td><code>1:30-4:30</code></td><td>N/A</td><td></td></tr><tr><td>Regeneration 💓</td><td><code>I-II 0:30-0:45</code></td><td><code>I-II 1:00-2:30</code></td><td><code>II-IV 0:30-0:40</code></td><td></td></tr><tr><td>Poison ☠</td><td><code>I-II 0:30-0:45</code></td><td><code>I-II 1:00-2:30</code></td><td><code>II-IV 0:30-0:40</code></td><td></td></tr><tr><td>Turtle Master 🐢</td><td>Slw <code>IV 0:30-0:40</code><br>Rst <code>III 0:30-0:40</code></td><td>Slw <code>IV 1:00-1:20</code><br>Rst <code>III 1:00-1:20</code></td><td>Slw <code>VI 0:20-0:30</code><br>Rst <code>IV 0:20-0:30</code></td><td></td></tr><tr><td>Healing ❤</td><td><code>I-II</code></td><td>N/A</td><td><code>II-III</code></td><td></td></tr><tr><td>Harming 💜</td><td><code>I-II</code></td><td>N/A</td><td><code>II-III</code></td><td></td></tr></tbody></table>

### How to gain Alchemy quality

Leveling up grants you `1.5` Alchemy quality to your potions, up to `150` at level 100.

The Alchemy skill tree (see /skills) has one perk granting `+50` generic quality, and four perks each granting a total of `+50` to beneficial potion quality and poison quality, adding up to `+100` for buffs/debuffs.

The only potion effect types *not* affected by buff/debuff quality are BAD\_OMEN, SLOW\_FALLING, and GLOWING, since they are neutral effects. Because of this, the max quality for these effects will be lower than the others.

So leveling to 100 alone grants you a total of `250` Alchemy quality, but there are ways to push past this.

You can reset Alchemy and enter NewGame+, granting you a permanent `+50` quality per loop, for a total of +100 should you choose to do this twice.

Leveling Woodcutting eventually grants you access to Crystal Apples, which give you `+50` Alchemy quality (among other things) for 30 seconds when eaten.

If EnchantsSquared happens to be installed, it adds the "Alchemic Fortitude" enchantment which (at max level 3) grants another `+50` Alchemy quality.

That means you can accumulate a total of `450` Alchemy quality assuming the default configuration. The plugin was balanced around 300 being the assumed max, so you can get some pretty overpowered potions doing this.

### Transmutation

Transmutation is done by brewing Draught of Midas, which is brewed using a Nether Star + Awkward Potion.\
It's a splash potion that changes block materials when thrown. It transmutes everything in a 2-block radius and only transmutes blocks that are touching air.

Reactions:

* `Oak Log > Birch Log > Spruce Log > Dark Oak Log > Jungle Log > Acacia Log > Oak Log` (same with planks, woods)
* `Crimson Stem > Warped Stem > Crimson Stem`
* `Stone > Copper Ore > Iron Ore`
* `Redstone Block > Lapis Lazuli Block > Redstone Block`
* `Brown Mushroom > Red Mushroom > Brown Mushroom`
* `Crimson Fungus > Warped Fungus > Crimson Fungus`
* `Wheat > Potatoes > Carrots > Beetroots > Wheat`
* `Melon > Pumpkin > Melon`
* `Dirt > Sand > Red Sand > Gravel > Clay > Dirt`
* `Grass Block > Mycelium > Grass Block`
* `Grass > Warped Roots > Crimson roots > Grass`
* `Netherrack > Coarse Dirt > Netherrack`
* `Cobblestone > Mossy Cobblestone > Cobblestone`
* `Obsidian > Crying Obsidian > Obsidian`
* `Torch > Soul Torch > Torch`
* `Copper Block > Iron Block > Gold Block` (same with ores and raw ore blocks)
* `Emerald Block > Diamond Block > Emerald Block` (same with ores)


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