ValhallaMMO
AddonsGitHubSpigotDiscordPayPal
TΓΌrkΓ§e
TΓΌrkΓ§e
  • Home
  • Foods
  • ResourcePack
  • Localization
  • Player info
    • Skills
      • Power πŸ’₯
      • Smithing πŸ› 
      • Enchanting πŸŽ‡
      • Alchemy βš—
      • Mining ⛏
      • Woodcutting πŸͺ“
      • Digging 🌍
      • Farming 🌾
      • Fishing 🐟
      • Light Weapons βš”
      • Heavy Weapons βš’
      • Archery 🏹
      • Light Armor πŸ”Ή
      • Heavy Armor πŸ”Ά
    • Indepth Skills
      • Alchemy
      • Enchanting
      • Smithing
    • Stats
      • Armor πŸ›‘
      • Vanilla Attributes 🌎
      • Damage πŸ’₯
      • Combat βš”
      • Parry 🀺
      • Damage Resistances ⚜
      • Utility ⛏
      • Food πŸ₯©
      • Smithing πŸ”¨
      • Alchemy βš—
      • Enchanting πŸŽ‡
      • Farming 🌾
      • Mining ⛏
      • Digging βš’
      • Woodcutting πŸͺ“
      • More
    • Mechanics
  • Recipes
    • Custom Weapons πŸ—‘
    • Other Recipes 🍰
    • Recipes Management 🧰
  • Items
    • Dynamic Item Modifiers πŸ› 
    • Custom Item Attributes βš’
    • Item Flags 🏳
Powered by GitBook
On this page
  1. Recipes

Custom Weapons πŸ—‘

PreviousMechanicsNextOther Recipes 🍰

Custom Weapons πŸ—‘

Just for clarification, a "tier" in this context means a material tier. Wood/Gold = 0 Stone = 1 Iron = 2 Diamond = 3 Netherite = 4

Great-Axes

  • +20% Crit Chance

  • 9.0 Base Attack Damage (+1.5/tier)

  • 0.5 Attack Speed

Warhammers

  • +50% Knockback

  • +20% Stun Chance

  • 1.0 Attack Damage

  • 6.0 Base Bludgeoning Damage (+1/tier)

  • 1.0 Attack Speed

The 1 attack damage is currently required for the weapon to do damage at all, though it does mean the weapon type essentially has a base damage of 7 and not 6.

Spears

  • +1.0 Attack Reach

  • +30% Velocity Damage

  • 5.0 Base Attack Damage (+1/tier)

  • 0.8 Attack Speed

Velocity damage makes you deal more damage the faster you approach the target. For +30% Velocity damage, you deal approximately 30% more damage if you approach the target at sprint-jumping speed.

Morningstars

Used to be called maces, but then Minecraft added The Mace, so my maces are renamed to morningstars

  • +20% Stun Chance

  • 1.0 Attack Damage

  • 2.5 Base Bludgeoning Damage (+1/tier)

  • 1.6 Attack Speed

The 1 attack damage is currently required for the weapon to do damage at all, though it does mean the weapon type essentially has a base damage of 3.5 and not 2.5.

Rapiers

  • +30% Armor Penetration

  • +50% Immunity Reduction

  • -200% Knockback

  • 2.0 Base Attack Damage (+0.5/tier)

  • 4.0 Attack Speed

Daggers

  • +20% Crit Chance

  • -1.0 Attack Reach

  • 4.0 Base Attack Damage (+1/tier)

  • 1.8 Attack Speed