Рецепты предметов🗡
Custom Weapons 🗡
Just for clarification, a "tier" in this context means a material tier. Wood/Gold = 0 Stone = 1 Iron = 2 Diamond = 3 Netherite = 4
Great-Axes
+20%Crit Chance9.0Base Attack Damage (+1.5/tier)0.5Attack Speed
Warhammers

+50%Knockback+20%Stun Chance1.0Attack Damage6.0Base Bludgeoning Damage (+1/tier)1.0Attack Speed
The 1 attack damage is currently required for the weapon to do damage at all, though it does mean the weapon type essentially has a base damage of 7 and not 6.
Spears

+1.0Attack Reach+30%Velocity Damage5.0Base Attack Damage (+1/tier)0.8Attack Speed
Velocity damage makes you deal more damage the faster you approach the target. For +30% Velocity damage, you deal approximately 30% more damage if you approach the target at sprint-jumping speed.
Morningstars
Used to be called maces, but then Minecraft added The Mace, so my maces are renamed to morningstars

+20%Stun Chance1.0Attack Damage2.5Base Bludgeoning Damage (+1/tier)1.6Attack Speed
The 1 attack damage is currently required for the weapon to do damage at all, though it does mean the weapon type essentially has a base damage of 3.5 and not 2.5.
Rapiers

+30%Armor Penetration+50%Immunity Reduction-200%Knockback2.0Base Attack Damage (+0.5/tier)4.0Attack Speed
Daggers

+20%Crit Chance-1.0Attack Reach4.0Base Attack Damage (+1/tier)1.8Attack Speed